//---------------------------------------------------------------------
// CascadeSharp
// General Public License V2
//---------------------------------------------------------------------

using System;
using CascadeSharp.TKernel;

namespace CascadeSharp.TKService.Graphic3d
{
    //---------------------------------------------------------------------
    //  Class  Graphic3d_TextureSet
    //---------------------------------------------------------------------
    public sealed class Graphic3d_TextureSet : Standard_Transient
    {
        public Graphic3d_TextureSet()
            : base()
        {
            throw new NotImplementedException();
        }

        public Graphic3d_TextureSet(int theNbTextures)
            : base()
        {
            throw new NotImplementedException();
        }

        public Graphic3d_TextureSet(Graphic3d_TextureMap theTexture)
            : base()
        {
            throw new NotImplementedException();
        }

        public Graphic3d_TextureSet(Graphic3d_TextureSet parameter1)
            : base()
        {
            throw new NotImplementedException();
        }

        public char get_type_name()
        {
            throw new NotImplementedException("Native class returns pointer to integer/double/handle.");
        }

        public bool IsEmpty()
        {
            throw new NotImplementedException();
        }

        public int Size()
        {
            throw new NotImplementedException();
        }

        public int Lower()
        {
            throw new NotImplementedException();
        }

        public int Upper()
        {
            throw new NotImplementedException();
        }

        public Graphic3d_TextureMap First()
        {
            throw new NotImplementedException();
        }

        public void SetFirst(Graphic3d_TextureMap theTexture)
        {
            throw new NotImplementedException();
        }

        public Graphic3d_TextureMap Value(int theIndex)
        {
            throw new NotImplementedException();
        }

        public void SetValue(int theIndex, Graphic3d_TextureMap theTexture)
        {
            throw new NotImplementedException();
        }
    }; // class Graphic3d_TextureSet
}